In Memory (Cutscene B - Sad)
Liner Notes
Still trying to (A) make the Super NES sound chip do long notes which it's notoriously bad at and (B) properly utilize the "silence between the notes" that I'm notoriously bad at.
Anyway, this is meant for a sad cutscene (like a character death or the like) with a bit of inspiration from Breath of Fire II and Chrono Trigger, plus the usual Final Fantasy. I think I changed the woodwind instrument in the "big" section about 55 times.
This one was also a major experiment in the stereo field and doubling instrument channels to mess with panning, which I probably could have done with automation but the copy paste was easier in different channels. Besides, I wanted to ensure this one didn't use too many different instruments so I could reduce my tendency for overcrowding.
I think it might still need a bit of work, but I'm even more behind now. So here it is! Thanks for listening. :)
#videogamemusic #instrumental #soundtrack
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